Faculdade de Ciências Sociais e Humanas

Digital Humanities

Code

722091127

Academic unit

Faculdade de Ciências Sociais e Humanas

Department

Estudos Portugueses

Credits

10

Teacher in charge

Helena Barbas

Weekly hours

3 letivas + 1 tutorial

Teaching language

Português e Inglês

Objectives

a) To understand the revolution introduced by the new media in our ways of experiencing the world, of describing and representing it in artistic terms;
b) To see how the new technologies have changed creative practices, specifically the literary ones;
c) To explore the fundamental narratological issues, and the theoretical adjustment imposed by the new techniques and fictional experiences.

Prerequisites

None.

Subject matter

1. - Specific features of digital content – reading, presentation, representation
2. Literature and ciberliterature
2.1 – Relationships between traditional narrative and the new modes of literary creation;
2.2 - Characteristics of digital storytelling;
3. Digital narratology
3.2 - The adjustment of theoretical concepts and changes imposed by the new practices;
4. Cyberarts
4.1 - virtual reality - illusion and immersion;
4.2 – The Role and function of the word in mixed realities;

Bibliography

Barbas, Helena. “Avatars and the «Imitation Game» – can machines smile?”. GameOn13, Bruxelas. 2013
Gould, Mathew K. (ed.). “Debates in the Digital Humanities”. U. Minesotta Press, Mines. 2012
Rieger, Oya Y. “Framing digital humanities: The role of new media in humanities scholarship”, First Monday, Vol. 15, No. 10. 2010.
WILSON, Stephen, «Information Arts – Intersections of art, science and technology», Mass.: The MIT Press, 2002;
VV.AA. A Companion to Digital Humanities - http://www.digitalhumanities.org/companion/

Teaching method

The lectures will be theoretical (exposition) and practical (individual and group work). It will be used multimedia support.

Evaluation method

All the works will be individual. A theoretical work / critical review (25%); one groundwork, monograph/essay with 10 to 15 pages including references (50%); an experimental / creative work using new media (25%).

Courses