
Teoria de Jogos Computacional
Código
11564
Unidade Orgânica
Faculdade de Ciências e Tecnologia
Departamento
Departamento de Informática
Créditos
6.0
Professor responsável
João Alexandre Carvalho Pinheiro Leite
Horas semanais
4
Língua de ensino
Português
Conteúdo
Game Theory
Utility Theory, Games in Normal-Form, Pareto optimality, Best response and Nash equilibrium, Mixed Strategies, Maxmin and Minmax, Correlated Equilibrium, Perfect-Information Extensive-Form Games, Subgame Perfection, Backward Induction, Imperfect-Information Extensive-Form Games, Perfect Recall, Repeated Games, Infinitely Repeated Games, Bayesian Games.
Mechanism Design
Social Choice, Voting, Voting Paradoxes, Arrow''''s Theorem, Muller-Satterthwaite Theorem, Mechanisms with money, VCG mechanism, Auctions, Mechanisms without Money.
Bibliografia
Yoav Shoham and Kevin Leyton-Brown , Essentials of Game Theory: A Concise Multidisciplinary Introduction, Synthesis Lectures on Artificial Intelligence and Machine Learning, Morgan & Claypool Publishers, 2008.
Yoav Shoham and Kevin Leyton-Brown, Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations, Cambridge University Press, 2009.
Noam Nisan, Tim Roughgarden, Eva Tardos and Vijay V. Vazirani (Eds.), Algorithmic Game Theory, Cambridge University Press, 2007.