Faculdade de Ciências e Tecnologia

Teoria de Jogos Computacional

Código

11564

Unidade Orgânica

Faculdade de Ciências e Tecnologia

Departamento

Departamento de Informática

Créditos

6.0

Professor responsável

João Alexandre Carvalho Pinheiro Leite

Horas semanais

4

Língua de ensino

Português

Conteúdo

Game Theory

Utility Theory, Games in Normal-Form, Pareto optimality, Best response and Nash equilibrium, Mixed Strategies, Maxmin and Minmax, Correlated Equilibrium, Perfect-Information Extensive-Form Games, Subgame Perfection, Backward Induction, Imperfect-Information Extensive-Form Games, Perfect Recall, Repeated Games, Infinitely Repeated Games, Bayesian Games.

Mechanism Design

Social Choice, Voting, Voting Paradoxes, Arrow''''s Theorem, Muller-Satterthwaite Theorem, Mechanisms with money, VCG mechanism, Auctions, Mechanisms without Money.

Bibliografia

Yoav Shoham and Kevin Leyton-Brown , Essentials of Game Theory: A Concise Multidisciplinary Introduction, Synthesis Lectures on Artificial Intelligence and Machine Learning, Morgan & Claypool Publishers, 2008.

Yoav Shoham and Kevin Leyton-Brown, Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations, Cambridge University Press, 2009.

Noam Nisan, Tim Roughgarden, Eva Tardos and Vijay V. Vazirani (Eds.), Algorithmic Game Theory, Cambridge University Press, 2007.

Cursos